Scroll to an arbitrary position

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Scroll to an arbitrary position

Post by bluesnowball18 » Mon May 03, 2021 10:43 pm

I have wxScrolled container with the scroll rate greater than 1.

My question is, how can I set wxScrolled viewport starting point to an arbitrary position in pixels, not in scroll units? wxWindow::ScrollWindow doesn't work with wxScrolled, or maybe I'm using it wrong:

Code: Select all

Canvas::Canvas(wxWindow *parent)
        : wxScrolledCanvas(parent, wxID_ANY)
        SetScrollRate(4, 4);
        SetVirtualSize(100, 4000);

        ScrollWindow(0, 5);

        printf("%d\n", GetViewStart().y); // always returns 0

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